TEACHING

I run the University of Edinburgh's MSc in Sound Design.
The MSc is constructed from seven courses that run throughout the year. The course lasts 12 months full-time, 24 months part-time.
http://sd.caad.ed.ac.uk/mscsounddesign

Semester 1
Sound Design Media P00185
Sonic Structures P00188
Media and Culture P00175 (Year 2 part time)

Semester 2
Interactive Sound Environments P00189
Sound and Fixed Media P00190
Digital Media Studio Project P00179 (Year 2 part time)

Summer
Sound Design: Final Project P00191

Course Web Page
http://sd.caad.ed.ac.uk/mscsounddesign

Course prospectus
http://sd.caad.ed.ac.uk/msc_sd_prospectus.pdf

Sound Design MSc FAQ
http://webdbdev.ucs.ed.ac.uk/ddm/ACE/page.cfm?txt=80

Information request
http://webdbdev.ucs.ed.ac.uk/ddm/staff/forms/mscSD.cfm


FH St Pölten MaxMSP introduction.

Day 1 - Introduction to Max MSP
Day 2 - Sound file playing and basic signal processing (delay)
Day 3 - Analysing audio data and mapping, playback with buffers
Day 4 - Using sound to control visuals

vom-masterstudiengang-sounddesign-aus-edinburgh...

Objects we've learned;

Max Objects
Scale - Number conversion and mapping
Math operations (+, -, /, %)
Multislider (graphic display of multiple numbers in slider form)
Numbers and Floating point numbers.
Midiin (get midi input)
Mousestate (get position of the mouse)
JSUI (javascript user interface objects)

MSP objects

Gain~ (control the level of a signal)
Peakamp~ (get the level of an audio signal)
DAC~ send audio signal to loudspeakers
Sfplay~ play a sound file
Buffer~ store a file in memory
play~ play the sound in buffer back
Math operations (+~, -~, /~, %~)

Jitter objects

Jit.qt.movie (play a movie)
jit.window (show visuals in a window)
Jit.brcosa (Adjust the brightness, contrast and saturation of incoming video)
jit.dx.grab (on a mac jit.qt.grab), grab a live video source
Jit.wake make beautiful feedback effects on video. Smooths pixels out too.
Jit.xfade crossfade between two video sources


jitter_framework

A basic framework for playing video with jitter using open GL