Installations

Information about installations is available here.

Filament, Traverse TheatreFilament, Traverse Theatre

Filament: Austria, 2006Filament: Austria, 2006

Landscraper: Austria 2005Landscraper: Austria 2005


2006, Filament Traverse Theatre

A new version of Filament was comissioned for a staircase in Edinburgh's Traverse Theatre. The installation ran from 29th October to end of November 2006 as part of Traverse Cubed, http://www.traverse.co.uk/show_detail.php?id=398

As audiences head down to see a play, the copper wire curtain is switched on and will pre-mix sounds extracted from play rehearsals.

On the 29th October, there was a live performance projected into the theatre.

This project was supported by http://www.7hings.co.uk, an online music distribution podcast.


Martin Parker: Filament Live at Cubed

Live performance at Traverse Cubed, October 2006. Recorded, maximised and mastered by Yann Seznec and Dimitris Miyakis. A slightly higher quality mp3 version of this track resides here; http://www.seventhings.co.uk/UserFiles/File/Martin_Parker_Filament.mp3 More information about the 7hings event here; http://www.seventhings.co.uk/en/news.php?id=41

12stars_loop

Filament, Traverse Theatre, October - November 2006. Recording of the copperwire curtain in action with sounds from theatre company 12 Stars

12stars_gestures

Filament, Traverse Theatre, October - November 2006. Sounds of gestures from the installation playing sounds collected from the Theatre Company 12 Stars.

12stars_Chord

Filament, Traverse Theatre, October-November 2006. This is a sound example of a solid chord, generated from micro-particles of voices from four actors. This is the 'state' the installation was left in at one point. The end of the section shows what sound was like after the first interaction for some time.

Filament back stage

Filament is based around a hacked USB dance mat. The internal board of the dancemat is plugged into a computer's USB port and numbers are collected in MaxMSP via the HI object (HI = Human Interface, a semi-universal set of device drivers that allow access to data from multiple human interface devices such as mice, keyboards and joysticks.) In order to make connection between the real world cables and the dancemat hardware easier, I asked Vangelis Lympouridis to graft an ethernet port onto the dancemat so that universally available Ethernet cable could easily be connected to the curtain of copper wires. [img_assist|nid=246|title=Filament_internals_02|desc=Photo by Vangelis Lympouridis (2006)|link=popup|align=left|width=100|height=75] This is short clip showing the backstage elements of the installation. The cables run up to a computer that detects triggers from the copper wires. These trigger premix the sound of the installation in various chaotic ways.

Filament Traverse video 01

Video of Filament in action. Sound is from live video camera and therefore of poor quality.

2006, Filament [Copperwire] Hall in Tyrol, Austria


In a successfully functioning city, communication networks such as telephone and internet are seamless, controlled and hidden from view. Filament exposes these communications, offering them up for reconfiguration via an interactive curtain of raw copper wires.

Hall Akustika has positioned microphones at sonically interesting and locally significant sites around the city of Hall (There are 7 other sound installations happening at this time). The soundscapes are sent to a server which then feeds the sprouting curtain in the Platzl, a cafe square in the centre of the city.

As wires in the curtain are crossed, circuits are closed, releasing sound into the Platzl. Different sounds of the city are connected with one another in randomly chaotic order.

The curtain serves two purposes; providing a musical performance interface, with coffee drinkers looking on, meanwhile exposing the potential of network communications to cause misunderstanding and complexity through the physical mechanism of crossed wires.

The screen is very sensitive and will react to the slightest impulse, even from wind so the copper wire screen could also be thought of as digital wind chime.

A radio programme about Hall Akustika was made for the Kunstradio show, aired on Sunday June 11th at 11pm.
http://www.kunstradio.at/2006A/11_06_06.html

Some press information online here;
http://www.tirol.com/szene/innsbruck/38713/index.do

Press for Hall Akusika here;
http://www.tinpark.com/files/HallAkMedien_06.pdf

Network MapNetwork Map

8-10 June 2006, the Tyrolean branch of the ICMC www.ignm-tirol.at hosted Hall Akustika

www.hallakustika.at

Thanks to Hans Soukup and G√�nther Zechberger.

Special thanks also to ACCESSORIES 4 TECHNOLOGY LTD who supplied USB dancemat interface boards for the copper_wire terminals at cost.


Martin Parker - Filament - Example 03

[img_assist|nid=212|title=|desc=|link=none|align=left|width=640|height=480]Ambient recording of the city soundscape and installation in action.

Listen to - Filament Example 02

[img_assist|nid=216|title=|desc=|link=none|align=left|width=453|height=640]This sound example was taken live on the 8th July. It shows sounds from other parts of the city remixed in real-time using the copperwire curtain as interface.

Listen to - Filament_Example01

[img_assist|nid=214|title=|desc=|link=none|align=left|width=480|height=640] More city soundscape remixing here too.

Filament - beta demo videos

Some demo videos of the Copperwire project in development.
Sounds are placeholders for the remix of Hall's cityscape.
These films are encoded for quicktime using the h.264 encoder. It may not play correctly if you don't have the latest quicktime installed. You can get the latest quicktime here; http://www.apple.com/quicktime/.

Right-click to download movie 1




Right-click to download movie 2




Right-click to download movie 3




2005, Landscraper, St Pölten, Austria

Landscraper was comissioned by the Upper Austrian Museum Betriebsges.m.b.H. in April 2005. The piece ran from April - November 2005 at the Klangturm in St Pölten.

landscraper-fromcam.png
A live camera feed from the top of the Klangturm is piped to the installation in real-time.

The image is analysed for colour content and this data is used to create a spectral envelope over sound sources collected from around the sound tower, ranging from outside to sound from other installations.

landscraper-cusions.jpg
Visitors sit on interactive cusions to trigger sonic and visual interruptions to the state of the klangkugel
landscraper-monitors1.jpg
The view from the camera is disturbed by the actions of people sitting. Visitors watch this on the small TV monitors.
landscraper-klangturm1.jpg
This is a shot of the klangturm from below on the night of the opening
landscraper1.jpg
The installation in use inside the klangkugel (sound ball)

1999, Spool, Edinburgh

Spool was created in July 1999 with Sound and Media artist Pedro Rebelo. Reel to reel tape machines stretched tape across the gallery and sound was generated as the tape shuffled unpredictably across the tape head.


1999, Reflext, Edinburgh

Reflext was created in collaboration with Naomi West and Pedro Rebelo and presented in the Matthew gallery on Chambers Street in Edinburgh, 1999. The project involved two mirrors, web camera and sound.